This piece marks a personal milestone in my exploration of character-driven hard-surface design. With RDM, I set out to blend human elegance with mechanical precision creating a presence that feels both synthetic and strangely sentient.
The design plays with contrast: the smooth, mask-like face is interrupted by etched circuit patterns and exposed cabling, while the spine hints at a human core beneath layers of engineered logic. Subtle lighting and focused camera work guide attention toward the glowing green interface, suggesting awareness without movement.
Created entirely in Cinema 4D, this piece also reflects our current trajectory a future where technology is evolving faster than we can process, and where the lines between humanity and machinery are starting to blur. RDM represents that in between state: part identity, part machine, part mirror of the world we're building.
It’s a step forward in my pursuit of stylized realism and storytelling through surface, atmosphere, and design.
This piece is a visual response to the overwhelming density of our digital age. Kabelsalat literally “cable mess” depicts a hybrid figure caught in a tangle of wires, both physically and metaphorically. It reflects how entangled we’ve become with technology: part human, part machine, barely distinguishable from the systems we’ve built around us.
The contrast between decayed surface textures and polished, high-tech components speaks to disconnection what we’re gaining in power, we’re losing in raw humanity. The cables wrapping around the figure aren't just functional they’re invasive, like roots from a digital ecosystem slowly taking over.
Created using Cinema 4D and Blender, this work blends surrealism, body form, and sci-fi elements to explore identity, control, and the quiet chaos that hides behind our constant connection.
You look at her, and she’s looking right back.
But not with eyes. With data. With fragments. With memory.
She wears a veil, not to hide, but to protect.
Because what’s underneath is too raw, too rewritten. The fabric drips with texture, culture, encryption. Chains hang like digital rosaries, symbols of a new kind of faith, one coded in light and signal instead of blood and bone.
There’s something sacred here. But also artificial.
Is she human, or just a projection stitched from code and remnants of a past self?
Binary Dust invites you to think about identity in a world where data outlives memory, where we wear our pasts like code on our skin, and silence speaks louder than noise.
Made in Cinema 4D and Blender.
This piece reflects a state of being many know but rarely show fragmented, wired in, and still holding on. The figure sits in silence, surrounded by liquid and cables, her glowing face a map of data and distortion. At her core, a visible hole. A wound. A reminder.
Despite the damage, she stays connected. Not just to the network around her, but to something deeper resilience. The cables that entangle her are also the ones keeping her upright. They restrict, but they also sustain.
Created in Cinema 4D and Blender, this work plays with contrast between brokenness and function, vulnerability and strength. It's about what remains when everything else is stripped away.